
Using the new Squad Planner feature, players can plan their future team in detail, see the impact of integrating potential newcomers into existing teams and try out new players. Players now consider more than 40 criteria when making their decision on whether or not to transfer to a new club. Once again, the transfer market is the heartbeat of FIFA Manager 14. Contracts with football players, their training, pumping of their own football academy, expansion of the stadium – these and many other factors are the responsibility of the manager. It will be necessary to be responsible for all the nuances in the preparation of the team, from the composition and tactics to the financial component. In effect, FIFA Manager 10 wins the prize for 'style', while Football Manager 2010 triumphs in the 'substance' stakes.FIFA Manager 14 continues the tradition of this simulation game series in which you run your very own soccer club.

Mind you, it doesn't feel as in-depth as Football Manager 2010 in terms of the options available to you. yet somehow it manages to feel a lot lighter and less overwhelming than some of its opponents. Such is this level of diversity, FIFA Manager 10 often feels more like a series of different strategy games joined into one.įor the first time ever, FIFA Manager 10 comes with an online mode, although this is, unfortunately, absent from this demo version.įIFA Manager 10 consists of almost 4,000 clubs and there are 37,000 players available. Once you're up and running you'll need to pay attention to all aspects of the running of the club, such as team tactics, coaching, youth team, transfers, dealing with the press, and even controlling the merchandising and running of the club shop.

You start a game in FIFA Manager 10 by creating a profile, where you not only set your personal details, but also choose a team and define your targets for the season.
